Further complicating matters is an admission from Magic: The Gathering 's Senior Design Director Aaron Forsythe stating the controversial design of the Amonkhet Invocations was a deliberate choice
Factors that contribute to the value of an Enchanted card include featuring a fan-favorite character and being of Legendary rarity in their non-Enchanted form
If you draw them later in the game, they're essentially dead cards that won't provide any value to you or power to your board
Legends that are only so on the back end are not included - so Sidequest: Hunt the Mark /// Yiazmat, Ultimate Mark isn't included, nor is the melded form of Ragnarok, Divine Deliverance though it is referenced on its constituent cards
#6: Urza, Lord High Artificer and Yawgmoth, Thran Physician Ive decided to lump these two cards together, not for flavor reasons, but for the fact that they are both powerful Humans that ultimately serve a similar purpose: providing a slightly powerful card advantage engine to help Humans stand a better chance in the late-game in grindier matchups